created by Leopoly in 2023

Studies have shown that the average learning efficiency of a university student in a lecture is
3-5%, but if the same material is delivered in a virtual reality simulated interactive learning
format, the same rate is 60-70%. This is no different in professional environments, which is
why companies are increasingly looking to deliver less popular but very important training in
interactive, virtual formats. This is not only because the retention rate is much higher, but
also because in the case of accident prevention, for example, the more realistic visualisation
is key.

Solution to the problem

This is exactly the case with our accident prevention training project for an automotive factory
in Hungary: the task was to demonstrate and practice the recognition of the most
dangerous situations in three plant units in a virtual environment. For this purpose, we used
360-degree spatial video footages recorded by fixed cameras installed at the sites. In the
scenes, we placed hazard warning points, accompanied by short explanatory texts in three
languages. The users task was to find and mark these points and read the associated
educational text.

"Tests have confirmed the initial hypothesis, with users being able to memorise a much larger amount of knowledge than before."

Optimization and hardwares

The software was optimised for VR headsets and our aim was to make it as easy to use as
possible, so that the user does not even need a controller, but uses his/her own gaze to
identify the points in space to be marked (gaze click). The user can practice recognising
hazards in cranes, robot cells and traffic. Due to the multilingual user interface, the
application can be operated in Hungarian, English and German, and it is possible to add new
languages and scenarios very quickly.

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