"Shapelab first hooked me with Dynamic Tesselation, which actually greatly enhances the advantage that polygon-based sculpting already has for me over voxel-based sculpting! It really is a boon to my way of working."
Tom Aust - Sculptor and 3D artist
"The multi-object capability, boolean workflow, and paint feature alongside how smoothly it ran took me by surprise. You all have built something that surpasses other tools in many ways".
Cody Rutty - Painter and 3D artist
“I really like where you are going with the program. I did some tests of blocking out full characters and I’m very fast with Shapelab which surprised me as dynamic tessellation isn’t something I’ve been a big fan of. Until now!”
Glen Southern - 3D artist